Monday, June 7, 2010
OneADay [029] - Boom Boom Pow
Gonna skip yesterday and talk about today for a minute. Today Full Sail had a ceremony to open up the new Full Sail Live building. I went with my friends Gary, Steve, Oscar and Bryant. After the cut the ribbon we grabbed a section of it (2ft long) as a reminder of the day. Then we managed to get one of the last 30 tickets to get into the ceremony for the Hall of Fame. We ended up being 5 of the 10 students there (out of 500 people). The best part is that previous Full Sail students were there, all of which worked on "Red Dead Redemption" by RockStar Games. We talked to them outside of the building and ended up sitting behind them. Then they came to talk to my class and I will see them tomorrow at a panel they are talking at. Its amazing to see people who have the same drive and goals who are in the industry and went through what I went through.
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay,
Rockstar
Sunday, June 6, 2010
OneADay [028] - The Remedy
WoW! What a busy day! Worked on Tech Doc for our game. So much work....After that I got a book, "Pride and Prejudice and Zombies". Gonna start reading it soon. Get some reading back into my life. Also played "Dead Space". Stopped at Chapter 4 (at the gun torrent). Tomorrow, because I am a chapter behind, going to play the rest of 4 and 5.
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay
Saturday, June 5, 2010
OneADay [027] - No iPhone
Missed a day ;(
I am sorry, Dead Space got in the way. 5 achievements in a row (litteraly with seconds between them) got me a little to pumped and I lost the time. Was it worth it?
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay
Friday, June 4, 2010
OneADay [026] - Killer Tofu
Started playing "Dead Space" again but this time on the Xbox 360. When I am done I will have this game 100% complete (all achievements) on both Xbox and PS3.....not counting the 3 times I have played on the PC as well. I love this game, one of the best horror games ever!
Besides that I got a ton of stuff done for our Tech Doc and started working on code again. God a few things working and created another small bug (....fix one bug and 20 more spawn, am I right?). One day someone will write 100% bug free code.....it will happen!
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay
Thursday, June 3, 2010
OneADay [025] - Torn
Started work on our Tech Doc today. Its crazy! Laying down the framework for our project is kinda awesome. Tho we will won't know if it will work for a good bit of time. It is still exciting to see all the work starting to come together. Teacher says we had one of the best Design Docs in the class, and that was good for moral as we worked really hard on the doc and twice as hard on the Tech Doc. This is going to be exciting!
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay
Wednesday, June 2, 2010
OneADay [024] - Epic
Online classes.....relaxation day! I kid. Worked on some code and went swimming. Very.......very.......slow day. I wish it was more exciting so I could write more.
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay
Tuesday, June 1, 2010
OneADay [023] - Isengard
Watched all 3 "Lord of the Rings" movies, extended editions, in a row....best 12 hours ever! Worked on a debugger for our game as well. Lets us use the console to print useful information and can track errors (Based on file, function, line, time and date they were called). Pretty powerful stuff.
Labels:
AtmosphereGames,
FSGD,
JpDeathBlade,
OneADay
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